Gavin I get why you’re hedging, it’s a high risk, high reward move. Actually, it’s medium risk, high reward I would say. But I don’t see a safe way to be aggressive except on the left side, and a boosted soldier is the only way to do this. If we want to use our momentum, I am in favor of your move. Though, I think A5 is better placement for medic than B5, and I think I10 is better placement for heavy than I9 (this way heavy blocks hex adjacent base).
If we want a more conservative move, we could:
Mobi heavy back, kill the soldier
E12 runner to G9 (see that they have heavy on wit space probably, if not re-assess)
Spawn boosted soldier left, move to D7
Bank 3 wits
However, I see this leading to army building for a few turns on both sides, then we clash again, we having less of an advantage than we probably currently have. [hr]
— Begin quote from ‘lawtai’ pid=‘49026’ dateline=‘1367543278’
If we assume that they don’t have a runner on the left side, wouldn’t an unboosted soldier moved to C3 work too? With no runner on the left side, they have basically no vision since the heavy is in the center. The only way they can take out our soldier is if they built a sniper or heavy on the left side, with no vision of what’s there. Both seem unlikely with no mobi on the map for them.
If at the beginning of their turn they build a runner, they still can’t stop our soldier.
Granted, a boosted soldier makes them use more wits to kill off our unit if we are unlucky and they do have a runner there though.
— End quote
Yeah, you’re right in theory. This is a bit of metagame that we should be employing in a game at this high a level…still, I’m not sure it’s worth the risk. If they do have a runner, or anything really, on left spawn, then we’ve lost our ploy. It’s a hard pill to swallow, but this would give us 4 more wits to play with. Not sure what we’d do with them.[hr]
FYI, we should make a move by tomorrow afternoon EST, at which point we will be at 4 days.