Didn’t mean to count my chickens before they hatched, I’m positive that your long-time experience with the game mechanics (and knowledge of how the system changes if you change a single number) enable you to find more elegant solutions,
Was just putting a disclaimer because - despite me not losing any units on the first turn in various attempts to defend against @Memories using the aggressive Brute tactics - I usually lack the actions to fight back. Brutes alone require at least two actions to get rid of, and the same goes for Defender units. Not to forget about the Motivator in their backline that you would like to get rid of so they can’t just Shout-beatdown you using the remaining Brute.
You can only destroy so many enemy units and there are currently no feasible ways to punish a player for pushing forward like that. It’s bad enough that - in order to keep all your units on the field - you have to play from a more defensive position and thus have less zone control as P2.