You're right, 1NSAN3 =) I just like talking about strategy. There are some "rushes" which I think are recoverable even if the person tries to counter.
For instance, I find the "pushing middle with soldiers and heavy from start for SFI Player 1" to be strong even if Player 2 tries to counter it.
I also find the 2nd player Sweetie Plains push to be strong, if you can consider that to be a push.
Can you link me a replay of the Long Nine rush, I totally don't remember that?